
In her talk on Friday to Level 2 students, Hazel White mentioned a programming language called Processing, a
programming language and environment for people who want to create images, animations, and interactions. Initially developed to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production.
(via Processing.org).
It’s a fairly simple language to pick up and then use to create patterns, sketches or animations that can be used in any design discipline, or just for the sheer hell of it. If you’ve never programmed before it’s a good introduction to the topic, though you don’t need to go any deeper than you want. (Ultimately you can use Processing to power external devices if you want to go that far, or you can just watch it draw random patterns on your screen!)
Best of all, it’s completely free. Download the program from Processing.org and try out some of the tutorials or follow the links to some of the examples. There are quite a few books available, from the introductory to the expert. A new one has just been published: Getting Started With Processing, which is about £9 on Amazon.co.uk.
I’d highly recommend dabbling with Processing as a side-line hobby, something to have a go with over the Christmas or Summer holidays to see what you can do.